326 Royalty-Free Audio Tracks for "Generated Sounds"

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00:03
This sound of alarm clock was entirely made with audacity. First, i generated a sinusoïdal key at 575 hz with an amplitude of 0. 11 during 3 seconds. Then i deselect my track and i generated an other sinusoïdal key at 1500 hz with an amplitude of 0. 33 during 3 seconds too. I deselected the track and i generated a final sinusoïdal key at 2800 hz with an amplitude of 0. 56 during 3 seconds. Next i selected my 3 tracks and i clicked on track - mix and render to a new track. I added a tremolo effect with a reverse serrated and a degree of 0, a level of 100 and a frequence at 25,0 hz. The wave must looks like stuck triangles.
Author: Univ Lyon
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01:29
Today i'm supposed to play with my modular, or anything. As long as i'm not disturb the boys watching gremlins down stairs. . . Okay. I put some modules out for sale. Made this. The sound is generated by self oscillating vcfs. I love sinus wave. I will sell my triple oscillator now. It does not have sinus wave! the randomness is generated to old fashion way. I don't have any fancy random trigger modules. Bla bla bla. . . I stop there.
Author: Gis Sweden
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00:57
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:29
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:48
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:55
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:56
Sound designmusic sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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01:00
Sound designmusic sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:01
A randomly generated sound effect of a retro-style game gun shooting. It fades slightly gradually. Thanks for listening!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Author: Jofae
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00:04
This is a simple sound effect, which can be used for an simple animation/games/etc. This sound describe a falling object (for example a falling character). This can be useful, if your character falls from a cliff or something like that. Because this sound is very simple, i license this sound effect under cc0. Have fun!greetings from germany. . .
Author: Thafiredragonofdeath
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00:01
This is the sound that myself and others agree is what you hear when a loud noise makes your ears ring. Why this particular frequency? i don't know. It's just a simple generated tone--you can loop it to make it longer.
Author: Erikh
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03:49
Long Trail (computer generated) "A lazy meditation on the long, hot road ahead."
Author: Kevin MacLeod Kevin MacLeod 1821 S Ridge Rd Green Bay WI, 54304 USA
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00:35
Sound designmusic sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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15:27
Turn your volume down before this starts! a 15 minute white noise continuous wave, generated using audacity. Sorry about the loud start. I've uploaded a quiet start one as well.
Author: Hear No Elvis
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00:07
Download and loop. 140bpm 44khz wav rendered from fruity loops studio using freesounds and present instruments generated within flstudio, heavily compressed in realtime with customized effects on each instrument.
Author: Snapper
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02:03
Sound of lava bubbling flowing and cracking whilst cooling. Electrostatic plaits generated rings modulated into various effects. Morphagene oven ready, markers set. Sweat baby sweat. . . Enjoy!.
Author: Jim Bretherick
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00:45
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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01:17
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Spitfire labsfx conversion edited: adobe + fxs + mastered. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:02
When i randomly generated this sound, i thought it sounded like an 8 bit style sizzling sound effect. I hope you enjoy it and have some fun with it!. Thanks for stopping by!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Author: Jofae
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00:02
An example of a string sound synthesized using the karplus strong algorithm:https://en. Wikipedia. Org/wiki/karplus%e2%80%93strong_string_synthesis. Random noise is cycled at 325hz, and fed back into itself, with a simple filter to average two adjacent samples. Sound generated using the go-sound golang programming library:https://github. Com/padster/go-sound. As part of the demonstration program:https://github. Com/padster/go-sound/blob/master/runthrough. Go.
Author: Padsterpat
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00:49
Vintage rock - sound designmusic sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:01
A kick drum produced for moody trance project. Production process: sound generated from kick synth; signal splitted in two bands; high band signal filtered, distorted and panned (this gives nice roughness and makes kick sound pretty good with center panned bassline); low band signal equalized with some re-verb; both bands mixed back together.
Author: Laya
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00:01
I generated a square tone with audacity and applied a few effects to it, mostly wahwah i think, and faded in and out. It's the same as "machine. Wav" that i've uploaded, but louder. If you repeat it, it makes a very believable sound for an old video game machine.
Author: Pyzaist
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00:03
A sound effect (generated with audacity) of a game - style laser beam. It could be used in many ways, including as a game weapon; and could be trimmed for a single laser shot. Find this on youtube here: https://www. Youtube. Com/watch?v=qhbca39s6bo.
Author: Jofae
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00:01
A sound effect i generated online - i thought it sounded like a robot of some kind, but it could go as something else, so be creative!. Thanks for listening, and be sure to check out my other sound effects!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Author: Jofae
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00:01
A randomly generated beep sound effect. I think it would sound good in some kind of program menu when you select an option, but i'm sure it could be used for other purposes. Enjoy, and thanks for listening!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Author: Jofae
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00:31
This is a ufo sound created by a waveform generator and manipulated by an audio editor ( i believe i used audacity) to create an eerie sound of a ufo. I think i was trying to achieve the sound of a ufo hovering over a house. Then flying away. However, if you decide to use this in a movie, video or podcast send me a note, thx.
Author: Dargoth
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00:43
A space-like sound. I imagined it as an airlock seal engaging in outer space, and the overwhelming sense of isolation through a shifting 8k tone. Believe it or not, i generated this sound not for battlestar galactica, but a courtroom scene on a play i designed the sound for.
Author: Crashoverride
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00:31
I've taken a spectrogram of the keyboard trying to create a similar timbre in supercollider. For each part of the spectrogram, i've created a randomly generated envelope. However, due to the fact that sc capabilities are limited and the spectrogram is discrete, i've got a funny unusual sound.
Author: Wkalmar
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00:04
I have recorded a sound made by crumpling a paper. Then i have recorded the noise made by scratching a streaked lid with a spoon. Then i have generated a pluck ( pitch 100), repeated it till the end, and added a “wahwha effect”. I used audacity.
Author: Iut Paris
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00:02
Sample-looped sound of a forcefield. Generated by zynaddsubfx using fm synthesis and then applying a custom-created impulse response sample with convolution reverb procesor (ir). Captured, edited and normalized with audacity.
Author: Unfa
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00:11
A 10 second pink noise wave generated using audacity. Brown noise/red noise/random walk noise, is the kind of signal noise produced by brownian motion, (discovered by robert brown in 1827).
Author: Hear No Elvis
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00:01
A mixture of different noise types (pink and white) to create a looping, static-like sound. Could probably be used for lots of games or animations, especially sci-fi ones. Uses the "zero" (no credit) license.
Author: Shredster
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00:40
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:04
White noise fades in to climax with slight reverb at end. Atmospheric - an unsettling transition or sudden ending. Generated with audacity on a mac - 16-bit wav. I made this from scratch very quickly (after hours of searching for just the right sound!).
Author: Howardv
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00:12
Generated in audacity by applying the vocoder effect to a sine-wave tone from a spoken work, "yes", recording and then removing the voice component. A short sine-wave tone was then appended to the end of each pulse to create a futuristic heartbeat sound. File available in. Wav,. Mp3, and. Aiff formats.
Author: Davecp
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00:36
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sheet music based on mystic and ambient tones. From these came the ambient sound installation vision. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:39
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:04
Motorcycle in the distance. I generated this sound by a gazouillis effect, played with the level envelope, the wahwah effect with 43% depth, i modified the height and the tempo to bring a more serious tone. The whole set to hear a motorcycle in the distance.
Author: Iut Paris
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00:01
Procedurally generated sound effect to be used in menus of retro games. It is good for situations where a button is disabled or some item is not available. I used it in element puzzle, a js13k competition game: http://suntemple. Co/html5/element-puzzle.
Author: Suntemple
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00:40
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:01
A randomly generated sound effect of mine. To me this sounded like a good sound effect for a comical sprouting sound for a plant in some game or cartoon, or whatever else. Or it could be a weapon maybe. Anyway, enjoy!. Thanks for listening!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Author: Jofae
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00:40
Sheet music based on spooky and dark tones. From these came the ambient sound installation vision. Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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02:31
Sheet music based on spooky and dark tones. From these came the ambient sound installation vision. Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:11
This is a sound effect i generated that simulates the background noise of a vhs tape from ca. 1991. It is basically pink noise at approx. 0. 01 dbs and sawtooth wave at 60 hz, both combined with audacity. It is ideal for adding to video projects on i. E. : sony vegas to recreate the effect of vhs. Enjoy this sound effect.
Author: Jacobzeier
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07:26
Really simple patch. Cv from nlc sloth to quantizer (doepfer a-156), via attenuverter. Triggers from doepfer a-160(161). But a tone is only generated if there is a change in cv from sloth. Its not 100% generative :-) first there is no cv connected to the oscillators. I connect them one at a time. The noise is also controlled by the same sloth. The analog delay is connected to barton musical circuits (bmc) 4 quadrant multiplier and panner acting as a panner, controlled by nlc jerk off (still a sick name on a great module). The ehh drum sound is generated by bmc decaying analog noise.
Author: Gis Sweden
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01:48
Sheet music based on spooky and dark tones. From these came the ambient sound installation vision. Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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01:48
Sheet music based on spooky and dark tones. From these came the ambient sound installation vision. Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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01:33
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:04
Track was created using audacity®. The track was a generated chirp of 1 sec. Repeated once and then reversed. The gverb filter was used with a low early reflection and high room size value. And then the echo filter with 0. 2 delay time of seconds and decay factor of 0. 5 seconds was applied.
Author: Mtthwmntnz
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